PixiJS Blend Modes — guide skill for backgrounds & shaders
For AI agents: find the right skill in one call —
curl -s "https://skills.varg.ai/api/search?q=<what the person wants>"returns the matching use case and the best skills with install commands, as markdown (Russian works too). Full index: https://skills.varg.ai/llms.txt. Every page has a markdown twin: add.mdto its path. Before generating anything, show the person the options on the use-case page.
Composite PixiJS v8 layers with add, multiply and screen, or advanced modes like overlay and color-burn.
- Type: Guide · Backgrounds & shaders
- Slug:
pixijs-blend-modes - Status: live
- Publisher: PixiJS (vendor, verified)
- License: MIT
- Source: https://github.com/pixijs/pixijs-skills/tree/main/skills/pixijs-blend-modes
- Works in: Claude Code, Codex, Cursor, Gemini CLI
- Requires: PixiJS v8
- Cost: Free — open-source library (MIT)
- Adoption: 5,700 installs, 358 GitHub stars (skills.sh, 2026-10-26)
What it does
Compositing display objects with blend modes in PixiJS v8: standard modes (normal, add, multiply, screen, erase, min, max) and advanced modes from pixi.js/advanced-blend-modes (color-burn, overlay, hard-light and more). It explains batch-friendly ordering and fixes back-buffer and high-DPI pitfalls.
Use when
- Light, glow or overlay compositing
- Photoshop-style blend modes in a canvas scene
Install
- Claude Code:
npx skills add https://github.com/pixijs/pixijs-skills --skill pixijs-blend-modes -a claude-code - Codex:
npx skills add https://github.com/pixijs/pixijs-skills --skill pixijs-blend-modes -a codex - Cursor:
npx skills add https://github.com/pixijs/pixijs-skills --skill pixijs-blend-modes -a cursor - Gemini CLI:
npx skills add https://github.com/pixijs/pixijs-skills --skill pixijs-blend-modes -a gemini-cli
Example output
https://skills.varg.ai/previews/pixijs-blend-modes.webp — PixiJS v8 launch blog: the same sprite composited over a gradient with ten different blend modes (credit: PixiJS, https://pixijs.com/blog/pixi-v8-launches)
More backgrounds & shaders skills
- PixiJS Custom Rendering: Write custom shaders, uniforms and batchers for PixiJS v8 that run on both WebGL and WebGPU.
- PixiJS Filters: Add blur, displacement, color-matrix and custom GLSL/WGSL filters to PixiJS v8 scenes without killing FPS.
- PixiJS Meshes: Deform images with custom geometry in PixiJS v8: meshes, planes, ropes and 2.5D perspective corners.
- PixiJS Particles: Render thousands of lightweight particles in PixiJS v8 with ParticleContainer and dynamic properties.
- WebGPU Three.js TSL: TSL node materials, GPU compute, post-processing and WGSL for three.js WebGPURenderer, by the Three.js Roadmap author.