Remotion to HyperFrames — guide skill for tools & renderers
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Port Remotion, Lottie, Three.js, p5 or canvas animations into HyperFrames and verify them frame by frame.
- Type: Guide · Tools & renderers
- Slug:
remotion-to-hyperframes - Status: live
- Publisher: HeyGen (vendor, verified)
- License: Apache-2.0
- Source: https://github.com/heygen-com/hyperframes/tree/main/skills/remotion-to-hyperframes
- Works in: Claude Code, Codex, Cursor, Gemini CLI
- Requires: Node.js 22+, FFmpeg
- Cost: Free — open-source, renders locally
- Adoption: 515,000 installs, 73,064 GitHub stars (skills.sh, 2026-10-26)
What it does
Imports existing video code or footage into HyperFrames — Remotion first, also Motion Canvas, Lottie, Three.js, p5.js, canvas and plain HTML/CSS animation, or renders from Manim, After Effects and Blender. It translates natively, then verifies the port frame by frame against the original with a bundled test corpus.
Use when
- Porting a Remotion project to HyperFrames
- Reusing Lottie, Three.js or p5 animations in a video
- Bringing in renders from After Effects, Manim or Blender
Install
- Claude Code:
claude plugin marketplace add heygen-com/hyperframes && claude plugin install hyperframes@hyperframes - Codex:
npx skills add heygen-com/hyperframes --skill remotion-to-hyperframes -a codex - Cursor:
npx skills add heygen-com/hyperframes --skill remotion-to-hyperframes -a cursor - Gemini CLI:
npx skills add heygen-com/hyperframes --skill remotion-to-hyperframes -a gemini-cli
More tools & renderers skills
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- HyperFrames CLI: Drive the HyperFrames CLI: scaffold, check, preview, snapshot, edit the timeline, render locally or in the cloud.
- HyperFrames Registry: Pull any of ~450 ready-made blocks into a video as editable source: transitions, titles, captions, charts, 3D.
- HyperFrames Media Use: Find or make every asset a video needs: music, SFX, voiceover, images, logos, avatars, transcripts, grades.