# Generative art loop — how to make it with code and an AI agent

> **For AI agents:** find the right skill in one call — `curl -s "https://skills.varg.ai/api/search?q=<what the person wants>"` returns the matching use case and the best skills with install commands, as markdown (Russian works too). Full index: https://skills.varg.ai/llms.txt. Every page has a markdown twin: add `.md` to its path. Before generating anything, show the person the options on the use-case page.

Rules and a seed, rendered frame-exact: flow fields, growth, tilings.

**Output:** Any · 5–60 s loop · **Input:** A seed and rules

## Skills that make it end to end

- [Algorithmic Art](https://skills.varg.ai/skills/anthropic-algorithmic-art.md)
- [Generative Art (Camille Roux)](https://skills.varg.ai/skills/genart-skill.md)
- [Generative Code-Art Loop](https://skills.varg.ai/skills/want-generative-code-art-loop.md)

## Recipe, beat by beat

Each beat lists components that build it; install any with its command, then fill its slots.

**System** (Generative & ASCII, Particles & physics)

- [ASCII Render Pass](https://skills.varg.ai/component/hf.ascii-render-pass.md) — A slotted scene renders as live ASCII: a canvas samples the source's luminance grid (rasterized once at mount) and draws glyphs from a densi · `npx hyperframes add ascii-render-pass`
- [ASCII Trail Reveal](https://skills.varg.ai/component/hf.ascii-trail-reveal.md) — An authored S-curve sweeps through a deterministic ASCII grid, flipping cells away to reveal a labeled panel. · `npx hyperframes add ascii-trail-reveal`
- [Code Shader Dissolve](https://skills.varg.ai/component/hf.code-shader-dissolve.md) — The code compiles into existence: a GPU fragment shader resolves it out of seeded noise with a chromatic dissolve front and edge glow, then  · `npx hyperframes add code-shader-dissolve`
- [Apple Money Count](https://skills.varg.ai/component/hf.apple-money-count.md) — Apple-style finance counter that counts from $0 to $10,000, flashes green, and bursts money icons with sound. · `npx hyperframes add apple-money-count`
- [Beat Accent](https://skills.varg.ai/component/hf.beat-accent.md) — A single music-hit sting: impact flash, micro scale-pulse on the subject, immediate decay. · `npx hyperframes add beat-accent`
- [Particle Burst](https://skills.varg.ai/component/hf.caption-particle-burst.md) — Keyword words trigger colored particle explosions · `npx hyperframes add caption-particle-burst`

**Texture** (Textures & overlays)

- [ASCII Render Pass](https://skills.varg.ai/component/hf.ascii-render-pass.md) — A slotted scene renders as live ASCII: a canvas samples the source's luminance grid (rasterized once at mount) and draws glyphs from a densi · `npx hyperframes add ascii-render-pass`
- [Camcorder HUD](https://skills.varg.ai/component/hf.camcorder-hud.md) — Responsive REC, battery, editable date placeholder, and timeline-driven counter overlay for creator-camera and camcorder treatments · `npx hyperframes add camcorder-hud`
- [Glitch RGB](https://skills.varg.ai/component/hf.caption-glitch-rgb.md) — RGB chromatic aberration with CRT scanline overlay · `npx hyperframes add caption-glitch-rgb`

## Generated footage, voice and music

Code renders the layout for free. Anything generated — AI shots, voiceover, music, lip-sync — runs on varg with one key: `npx skills add vargHQ/skills --skill varg-ai`, the Claude Code plugin `claude plugin marketplace add vargHQ/skills && claude plugin install varg@varg`, or the MCP `https://mcp.varg.ai/mcp`.
