Three.js Skills — guide skill for 3D scenes

For AI agents: find the right skill in one call — curl -s "https://skills.varg.ai/api/search?q=<what the person wants>" returns the matching use case and the best skills with install commands, as markdown (Russian works too). Full index: https://skills.varg.ai/llms.txt. Every page has a markdown twin: add .md to its path. Before generating anything, show the person the options on the use-case page.

13 Three.js skills: scenes, geometry, materials, lighting, GLSL and TSL shaders, animation, post-processing, R3F.

What it does

A community pack that fills the gap left by three.js's lack of official skills: 13 skills covering fundamentals, geometry, materials, textures, lighting, loaders, the glTF asset pipeline, interaction, animation (keyframe, skeletal, morph targets), custom GLSL shaders and their TSL equivalents on WebGPU, post-processing, performance and React Three Fiber. Each skill is a single Markdown file with quick-start code and common mistakes, useful whenever a video or motion piece needs a real 3D layer (HyperFrames supports three.js as a runtime).

Use when

Not for

Install

More 3D scenes skills