# Rive — guide skill for animation & motion graphics

> **For AI agents:** find the right skill in one call — `curl -s "https://skills.varg.ai/api/search?q=<what the person wants>"` returns the matching use case and the best skills with install commands, as markdown (Russian works too). Full index: https://skills.varg.ai/llms.txt. Every page has a markdown twin: add `.md` to its path. Before generating anything, show the person the options on the use-case page.

Know when to reach for Rive for interactive graphics and motion, then start from its CLI or runtime docs.

- **Type:** [Guide](https://skills.varg.ai/guides.md) · [Animation & motion graphics](https://skills.varg.ai/browse/skills/animation.md)
- **Slug:** `rive`
- **Status:** live
- **Publisher:** Rive (vendor, verified)
- **License:** MIT
- **Source:** https://github.com/rive-app/skills/tree/main/skills/rive
- **Works in:** Claude Code, Codex, Cursor, Gemini CLI
- **Requires:** Rive CLI (for new files) or a Rive runtime
- **Cost:** Free — open-source runtime (MIT)
- **Adoption:** 10 installs (skills.sh, 2026-10-26)

## What it does

Rive's discovery skill tells an agent when Rive fits — interactive graphics, motion and UI that run from one file across web, mobile, desktop, games and TVs — and sends it down the right path: the runtime for an existing `.riv` file, the agent-oriented Rive CLI for a new graphic, or a CLI project's `AGENTS.md`. It deliberately carries no commands so installed copies don't go stale.

## Use when

- Interactive or animated UI that should stand out
- Onboarding, characters, charts or ad heroes with motion
- An app that already ships .riv files

## Install

- Claude Code: `/plugin marketplace add rive-app/skills && /plugin install rive@rive`
- Codex: `codex plugin marketplace add rive-app/skills && codex plugin add rive@rive`
- Gemini CLI: `gemini extensions install https://github.com/rive-app/skills`
- Cursor: `npx skills add rive-app/skills --skill rive -a cursor`

## Example output

https://skills.varg.ai/previews/rive.mp4 — Rive CLI launch reel: games and interfaces (a racing game, a rhythm game, solitaire, liquid-glass controls) built by agents working with a person in the Rive CLI (credit: Rive (@rive_app), https://x.com/rive_app/status/2098199118518907145)

## More animation & motion graphics skills

- [Day in My Life](https://skills.varg.ai/skills/hyperframes-day-in-my-life.md): A 60–75 s hand-drawn ink film of your agent's day with you, built from local Claude Code history, scored for strings.
- [p5 Paint Animation](https://skills.varg.ai/skills/hyperframes-p5-paint-animation.md): Handwriting that writes itself, photos that paint themselves and clips repainted as living paintings, in p5.js code.
- [Session Story](https://skills.varg.ai/skills/hyperframes-session-story.md): A 40–70 s watercolor film of a typical session with your agent, told in your real messages, with its own score.
- [Remotion Markup](https://skills.varg.ai/skills/remotion-markup.md): Write Remotion markup that animates well: timing, transitions, motion blur, effects, audio, fonts and 3D.
- [Motion AI Kit](https://skills.varg.ai/skills/motion-ai-kit.md): Write production-grade UI animation with Motion or CSS: best practices, docs search, springs, perf audits.
- [Motion Design](https://skills.varg.ai/skills/lottiefiles-motion-design.md): Animate with intent: timing, easing, choreography and Disney principles for UI and motion graphics.
