HyperFrames Whip with Motion Blur — effect skill for transitions

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Fly scene A out and scene B in at matched velocity with directional blur peaking at the swap.

What it does

Built on Whip Pan Cut by HeyGen (HyperFrames), Apache-2.0. The write-up and recipes below are varg's.

A camera-like whip: both scenes travel the same way, blur peaks mid-move, B lands sharp.

When: Energetic HyperFrames edits; DOM content (UI, type, product shots) where a shader capture is unnecessary.

Watch out: Different directions or eases for the two halves; blur that lingers after B lands.

Timing: 0.3–0.45 s total; power4.in out of A, power4.out into B

Also called: whip-pan-cut, GSAP whip, motion blur whip, velocity-matched whip

In HyperFrames

Ready primitive: npx hyperframes add whip-pan-cut (capped directional motion blur, same-direction entry at matched velocity, speed-ramped). Hand-written:

const T = 4, D = 0.18;
tl.to("#s1", { x: -1920, filter: "blur(24px)", duration: D, ease: "power4.in" }, T);
tl.fromTo("#s2", { x: 1920, filter: "blur(24px)" }, { x: 0, filter: "blur(0px)", duration: D * 1.4, ease: "power4.out" }, T + D);

CSS blur() is isotropic; for true directional blur use the motion-blur filter component (shutter-angle integration) or the whip-pan shader.

Ready-made components

Where this comes from

Use when

Not for

Install

Example output

https://s3.varg.ai/how-to/previews/690d58dcf00f/take-hyperframes-whip-motion-blur.mp4 — whip between two shots, with the timeline strip of the edit. Footage: WING IT! (2023), Blender Studio | studio.blender.org, CC BY 4.0; WING IT! (2023), Blender Studio | studio.blender.org, CC BY 4.0. (credit: Rendered by varg · WING IT! (2023))

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