Floating UI Panels in Depth — effect skill for UI walkthroughs

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The interface splits into its panels, which float apart in depth with parallax, then snap back.

What it does

Built on Camera Rig Depth Stack by HeyGen (HyperFrames), Apache-2.0. The write-up and recipes below are varg's.

Sidebar, main view and modal separate on the z-axis at different depths; the camera drifts so near panels move faster.

When: Explain how a product is built (layers, modules) or make a static screen feel alive.

Watch out: Do not separate more than 3–5 layers; more becomes a cloud of rectangles.

Timing: Separate 0.8 s, drift 2–3 s linear, re-stack 0.6 s power3.inOut.

Also called: exploded UI, layered panels, depth stack

In HyperFrames

npx hyperframes add camera-rig-depth-stack

Or exploded-stack for isometric plates with labels beside each layer.

In Remotion

layers.map((l,i)=>{const z=interpolate(frame,[0,24],[0,i*120],{extrapolateRight:'clamp'}); return <Img src={l} style={{position:'absolute', transform:`translateZ(${z}px)`}}/>})
// parent: perspective:1800, transformStyle:'preserve-3d', rotateY drift

In CapCut

Cut the screenshot into layers (one PNG per panel), stack as Overlays, keyframe each Position/Scale differently for parallax.

Ready-made components

Where this comes from

Use when

Not for

Install

Example output

https://s3.varg.ai/how-to/previews/0da4198313d6/take-floating-ui-panels.mp4 — The Camera Rig Depth Stack component used as its header comment describes, with demo copy (credit: Rendered by varg · HyperFrames Camera Rig Depth Stack, https://hyperframes.heygen.com/catalog/components/camera-rig-depth-stack)

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