Topology — component for generative & ascii (html)
For AI agents: find the right skill in one call —
curl -s "https://skills.varg.ai/api/search?q=<what the person wants>"returns the matching use case and the best skills with install commands, as markdown (Russian works too). Full index: https://skills.varg.ai/llms.txt. Every page has a markdown twin: add.mdto its path. Before generating anything, show the person the options on the use-case page.
Thin green strands streaming along a flow field, combing into a contour-like texture on dark teal
- Install:
npm i vanta - Registry: vanta · Framework: html · License: MIT
- Docs and preview: https://www.vantajs.com/?effect=topology
- Source: https://github.com/tengbao/vanta/blob/master/src/vanta.topology.js
- Example: https://skills.varg.ai/previews/lib-vanta-topology.mp4?v=56045 (Rendered by varg from the library’s own code (Vanta.js · rendered by varg))
- Time: Drive from the frame. Runs on its own clock (requestAnimationFrame, timers, springs or CSS). Drive it from frame / fps before rendering, or the render drifts.
- Runs: local render, free
- Aspect: any
Prompt that renders it frame-exact
Use the Vanta.js Topology effect (https://www.vantajs.com/?effect=topology, MIT, source github.com/tengbao/vanta/blob/master/src/vanta.topology.js) as a slow, textured full-frame background under titles or data callouts. It runs on p5.js: load p5 1.x (vantajs.com uses 1.1.9) and [email protected]/dist/vanta.topology.min.js, then mount VANTA.TOPOLOGY with mouse, touch and gyro controls off. The image builds up stroke by stroke, so frame N depends on every frame before it: seed Math.random before init, call effect.p5.noLoop(), and per video frame call effect.p5.redraw() 60/fps times, in order from frame 0. Pre-roll a second or two of draws before the scene starts if you want it already textured. Set color and backgroundColor from the brand palette.
Used in
- Math animation
- Whiteboard & hand-drawn
- Live-coded music video
- Shader loop
- Generative art loop
- ASCII & retro looks
More generative & ascii
- ASCII Render Pass —
npx hyperframes add ascii-render-pass - ASCII Trail Reveal —
npx hyperframes add ascii-trail-reveal - Fractal Noise —
npx hyperframes add fractal-noise - Gabor Noise —
npx hyperframes add gabor-noise - Worley Noise —
npx hyperframes add worley-noise - ASCII Render —
npx shadcn@latest add @remocn/ascii-render