Topography Background — component for generative & ascii (react)
For AI agents: find the right skill in one call —
curl -s "https://skills.varg.ai/api/search?q=<what the person wants>"returns the matching use case and the best skills with install commands, as markdown (Russian works too). Full index: https://skills.varg.ai/llms.txt. Every page has a markdown twin: add.mdto its path. Before generating anything, show the person the options on the use-case page.
Thin contour lines of a noise terrain rising from flat and slowly reshaping, like a breathing map
- Install:
npx shadcn@latest add @animate-ui/backgrounds-topography - Registry: animate-ui · Framework: react · License: MIT + Commons Clause
- Docs and preview: https://animate-ui.com/docs/backgrounds/topography
- Source: https://github.com/imskyleen/animate-ui/blob/main/apps/v2/registry/backgrounds/topography/index.tsx
- Example: https://skills.varg.ai/previews/lib-animate-ui-topography-background.mp4?v=95722 (Captured from the library’s own demo page (Animate UI))
- Time: Drive from the frame. Runs on its own clock (requestAnimationFrame, timers, springs or CSS). Drive it from frame / fps before rendering, or the render drifts.
- Runs: local render, free
- Aspect: any
Prompt that renders it frame-exact
Use the Topography Background from Animate UI (https://animate-ui.com/docs/backgrounds/topography, MIT + Commons Clause) as a calm, editorial backdrop of living contour lines. Install with npx shadcn@latest add @animate-ui/backgrounds-topography and place it full-frame with text-neutral-500 (or set lineColor). The shader samples noise at z = time × 0.00005 × speed and the opening rise is a 1.8 s ease-out, both called from requestAnimationFrame: copy the component, drop the loop and call its draw with time = frame / fps × 1000 (Remotion: useCurrentFrame(); HyperFrames: on hf-seek), computing the rise from the same clock. Set interactive={false}; tune levels for line count, scale for feature size and speed for drift.
Used in
- Math animation
- Whiteboard & hand-drawn
- Live-coded music video
- Shader loop
- Generative art loop
- ASCII & retro looks
More generative & ascii
- ASCII Render Pass —
npx hyperframes add ascii-render-pass - ASCII Trail Reveal —
npx hyperframes add ascii-trail-reveal - Fractal Noise —
npx hyperframes add fractal-noise - Gabor Noise —
npx hyperframes add gabor-noise - Worley Noise —
npx hyperframes add worley-noise - ASCII Render —
npx shadcn@latest add @remocn/ascii-render